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C. J. Carella : ウィキペディア英語版
C.J. Carella

Carlos J. Martijena-Carella is a game designer who has worked primarily on role-playing games.
==Career==
C.J. Carella got his start in the role-playing games industry with ''GURPS Martial Arts'' (1990) and freelanced for Steve Jackson Games. Carella designed ''GURPS War Against the Chtorr'' (1993), which game designer Rick Swan called a "first-rate supplement for the ''GURPS'' game". Carella was later a Palladium Books staffer.〔 Carella authored ''Rifts Manhunter'' (1996) for Myrmidon Press, a cross-over book between Myrmidon's own science-fiction game ''Manhunter'' and Palladium's multigenre RPG ''Rifts''.〔 Carella designed the role-playing games ''Witchcraft'' (1996) and ''Armageddon'' (1997), which were first published by Myrmidon.〔 Carella developed the ''Unisystem'' for the first editions of ''WitchCraft'' and ''Armageddon''. Carella had bad experiences with the business end of Myrmidon, and since George Vasilakos and M. Alexander Jurkat of Eden Studios were fans of his work, they had talked about doing a ''Conspiracy X''/''Withcraft'' crossover book.〔 By 1998, sales on ''Conspiracy X'' supplements were slowly dropping so they realized that they needed more lines to revitalize the business, and in July 1998 Eden Studios announced that they had come to agreement for an exclusive license to Carella's ''Witchcraft'' and ''Armageddon'' RPGs.〔 Carella created a simplified variant of ''Unisystem'' for the ''Buffy the Vampire Slayer Roleplaying Game'' (2002) that he called the "cinematic" system.〔 Carella's ''Secret of the Ancients'' (2003) was the final volume of Eden's Odyssey adventures series.〔 Carella also co-designed Eden Studios' RPG ''Terra Primate''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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